DIGITAL DOWNLOADS
Here’s our library of digital goodies; you’ll find some free resources and games, as well as super handy DriveThru RPG Print & Play content!
ZERO LEVEL RULEBOOK FOR 5E
These rules allow players to quickly roll up Zero-Level characters to be used in funnel content in 5E. It can also be used to quickly generate fully-fleshed out commoner NPCs for your campaign.
WHAT IS ZERO-LEVEL?
Zero-Level “adventurers” are commoners. This is your character before they mastered the fighting arts, studied to learn how to wield arcane spells, or made pacts with otherworldly creatures for amazing powers.
As a Zero-Level, you know you are destined for greater things, and while you toil away at the occupation society has tossed you into, you know that someday, you will get a chance to prove yourself and rise above the rabble.
WHY PLAY ZERO-LEVEL?
Playing a Zero-Level adventurer is an exciting experience. Any wrong move could result in a permanent (and messy death.) Taking risks means something entirely new when the risk could mean the a character’s story. Zero-Level campaigns are no less epic than a standard 5E campaign; you’ll uncover ancient artifacts, battle vicious abominations, explore unlit depths, and solve mind-bending puzzles.
Our aim with this supplement is to open up this fun, alternative avenue of play to 5E players.
THE FUNNEL
In standard 5E gameplay, the emphasis on character creation is putting a lot of thought and effort into creating your character’s background from scratch. You can use the Backgrounds systems to create a backstory and history for your character. With Zero- Level characters, you actually create your character’s history through rolling dice and gameplay. But be warned! Adventuring as a Zero- Level is deadly work, so you will generally be playing 2-4 characters in a Zero-Level adventure hoping that at least one survives.
At the conclusion of the adventure, you hopefully will have at least a couple of adventurers with a story of how they became what they are; ready for their level one adventures. We also provide complete rules for leveling up a Zero-Level adventure to level one.
ADVENTURER’S TAROT: PRINT & PLAY
The Print and Play version of the deck is now exclusively available through our partner DriveThru RPG. An economic alternative to the print Empress Deck. This set of documents includes the following in PDF ready-to-print format:
Full-Size Empress Deck
Mini-Card Empress Deck
Oracle Reading Guide
The creator of the Empress deck, Brenda Ho, wrote this reading guide to use the Empress Deck as a oracle reading deck for real life friends and family, other players in your D&D game, or their characters.Wild Oracle Custom Class (5th Edition D&D)
The Wild Oracle is a class that relies on a custom built set of tarot arcana constructed from the Empress deck. The class is a “jack of all trades” that was designed to be the a class version of the Deck of Many Things. (This product is currently in Beta.)Magic Item Rules (5th Edition D&D)
Give your players a magic item that’s guaranteed to spice up their day-to-day adventures. A card from the deck can be drawn each day of adventuring, each bestowing a strong (but not campaign-shattering) unique game effect.Weird Weather Rules (5th Edition D&D)
Generate wild and weird weather for overland travel by using the Empress deck.
TOURNAMENT OF PIGS: DIGITAL PRINT & PLAY
Tournament of Pigs is an unforgettable D&D 5E/Dungeon Crawl Classics adventure that has players taking the role of commoners trapped in a medieval game show competition. The twelve events test luck and skill, but also creativity and improvisation. Do you think you can cook a cake good enough for the king? How good are you at wrestling greased piglets? Can you outrun an aberration while tied to another hapless contender?
The adventure introduces semi-competitive play as players not only attempt to survive, but also uncover the secrets of each event and score valuable Silver Prizes. The tournament is bloody, but if a player's character is killed; another event starts soon, and the player brings a new character into the competition.